Game Stories

Reading Week 9
Source: pixabay
Hi!

For this blog post I'm going to write about this weeks reading titled "Game Design Concepts". That's right, another week another reading. What was this week's reading about you may ask? (you might not care and that's cool too, I probably wouldn't) This week's reading was all about Games and Art. Specifically, can games be art? In my opinion some games can be considered art. I mean designers spend countless hours designing and perfecting their games to make them look their best.
The article dives into 4 reasons that shed a light on the years long argument about games being art or not.

One
Most practicing designers that making games fun as their first prime directive. They take a game and make it fun. But, making games 'fun' isn't the only purpose of game design.

Two
From time to time it is a conversation that comes up among designers and it has turned into a debate that has been going on for years/ages.

Three
Games that are primarily made for the purpose of artistic expression are reaching a critical mass. This creates opportunities for those who want to establish themselves as game designers. Art games are very simple and small in scope usually made by a single person in a relative short period of time.

Four
Knowing more about art history and art criticism can to be dangerous.

The next article that I've read is called "Into the Woods: A Practical Guide To The Hero's Journey" written by Bob Bates. The article writes about the importance of creating a story to back up your game. Creating a story behind your game makes it more engaging and fun.
The article also gives an example of a mythical game that they created a story and backstory about the characters so they can interact with other characters.

Thanks for reading.

Comments